
Contra: Shattered Soldier marks a return to Konami’s in-house development of the run n’ gun classic, as well as a return to the 2D side scrolling action that we know and love.
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So I am going to do my damn best to get through this game, and this review, without losing my friggin’ mind.Ĭontra: Shattered Soldieralways stood out as a pivotal moment in the franchise’s history as Konami sought to undo the awfulness that Appaloosa Interactive unleashed upon unsuspecting Contra fans with the ill-received Contra: Legacy of War (1996) and C: The Contra Adventure (1998). For whatever reason, Konami thought it wise to allow a 3rd party to develop games for one of their more popular series not once, but twice. There would be four other Contra releases between Contra III and Contra: Shattered Soldier, but only 1 of those was great. Although not a perfect game by any measure, Contra: Shattered Soldier boasts some impressive graphical visuals and absolutely absurd difficulty (would you expect anything less?), the latter of which gives me massive headaches.

But as tough as Super C is, it doesn’t quite walk the line between crazy-fun and rewardingly challenging the way Contra III: The Alien Wars does. Contra’s direct sequel ( Super C) is one tough mother. Why? Why do I put myself through such torturous emotional damage? After a pretty good 2-player run through the original Contra with my buddy recently, I started thinking about the other Contra games on the market.
